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3D Max Modeling

Monday, February 14, 2011

Blender Architecture

Blender Architecture Software:
http://www.ods-engineering.com/blendme

Blender Architecture Blog:
http://www.blender3darchitect.com/2010/11/blendme-blender-modeling-environment-for-architecture/
Posted by Nate at 9:14 PM No comments:

Sunday, February 13, 2011

Open Source Procedural Texture Program

http://neotextureedit.sourceforge.net/
Posted by Nate at 1:22 AM No comments:
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